I think all of the 200+ players would rather see a gold boost as opposed to an experience boost. Just saying
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Higher boosts for larger party sizes.
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07-25-2015, 01:45 PM
It's a partymod boost, so both will increase
07-25-2015, 02:06 PM
07-26-2015, 07:02 AM
So what is the most effective way of partying nowadays?
12-20-2015, 09:58 AM
(12-19-2015, 09:27 AM)rapsoid Wrote: So what is the most effective way of partying nowadays? 2 = +40% bonus (= 70% exp per member) 3 = +50% bonus (= 50% exp per member) 4 = +60% bonus (= 40% exp per member) 4 people party has the higher bonus, so if you are comparing parties of different sizes in which players have similar DPS then 4 is the best option (you get less exp per kill, but you kill faster)
12-29-2015, 02:24 PM
from what i can tell based on a 50m dps, your exp per hour increases as your party members increase.
1 player (50m dps) - optimal tier 99 - 307m base exp per hour (but being a solo idiot you don't get your 50% party ascension) 2 player (100m dps) - optimal tier 124 - 276m base exp per hour 3 player (150m dps) - optimal tier 149 - 391m base exp per hour 4 player (200m dps) - optimal tier 169 - 399m base exp per hour the values and what member count may vary as the dps changes, but its already optimal if you are playing with a party that has similar dps to your own. only at max inferno or major walls would i expect to see much of a major difference in the exp everyone gets |
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