04-14-2016, 09:38 AM
Ragekai posted something like this in discord, and I like it so I'm posting here with a few updates.
Seeing the rewards are given only after the last boss is killed here are some suggestions:
IF: solo/duo/group, Total DPS can 1 hit kill last boss - set challenge complete, Rewards pop up or You have already completed this challenge <--That was Ragekai post on discord but not as defined as it is here. The rest is of my own making.
IF: solo/duo/group, Total Challenge Damage, is >110%(but can not 1 hit kill) of last boss hp - set fight 5/5, 12/12, or 13/13 (makes you fight last boss). <-- This would also be a nice addition, the rest below doesn't really mater to me, but would still be nice to have.
IF: solo/duo/group, Total Challenge Damage, is within 90%-110% of last boss hp - set fight 4/5, 11/12, or 12/13 (makes you fight second last boos and last boss).
IF: solo/duo/group, Total Challenge Damage, is within 75%-90% of last boss hp - set fight 3/5, 10/12, or 11/13.
IF: solo/duo/group, Total Challenge Damage, is <75% of last boss hp - [set challenge fail, Failed challenge message pops up], or ([set fight 0/5,0/12, or 0/13] but if the 2 above this IF: line was added into game people would quit the challenge as soon as they saw the first boss pop up, and that is why I don't really care for the bottom 3 IF: lines).
Seeing the rewards are given only after the last boss is killed here are some suggestions:
IF: solo/duo/group, Total DPS can 1 hit kill last boss - set challenge complete, Rewards pop up or You have already completed this challenge <--That was Ragekai post on discord but not as defined as it is here. The rest is of my own making.
IF: solo/duo/group, Total Challenge Damage, is >110%(but can not 1 hit kill) of last boss hp - set fight 5/5, 12/12, or 13/13 (makes you fight last boss). <-- This would also be a nice addition, the rest below doesn't really mater to me, but would still be nice to have.
IF: solo/duo/group, Total Challenge Damage, is within 90%-110% of last boss hp - set fight 4/5, 11/12, or 12/13 (makes you fight second last boos and last boss).
IF: solo/duo/group, Total Challenge Damage, is within 75%-90% of last boss hp - set fight 3/5, 10/12, or 11/13.
IF: solo/duo/group, Total Challenge Damage, is <75% of last boss hp - [set challenge fail, Failed challenge message pops up], or ([set fight 0/5,0/12, or 0/13] but if the 2 above this IF: line was added into game people would quit the challenge as soon as they saw the first boss pop up, and that is why I don't really care for the bottom 3 IF: lines).
IGN: Mythic Guild: Chaos