Challenge Speed Through - Printable Version +- Idle Online Universe RPG (https://iourpg.com/forum) +-- Forum: General (https://iourpg.com/forum/forumdisplay.php?fid=5) +--- Forum: Suggestions (https://iourpg.com/forum/forumdisplay.php?fid=11) +--- Thread: Challenge Speed Through (/showthread.php?tid=2068) |
Challenge Speed Through - Mythic - 04-14-2016 Ragekai posted something like this in discord, and I like it so I'm posting here with a few updates. Seeing the rewards are given only after the last boss is killed here are some suggestions: IF: solo/duo/group, Total DPS can 1 hit kill last bossĀ - set challenge complete, Rewards pop up or You have already completed this challenge <--That was Ragekai post on discord but not as defined as it is here. The rest is of my own making. IF: solo/duo/group, Total Challenge Damage, is >110%(but can not 1 hit kill) of last boss hp - set fight 5/5, 12/12, or 13/13 (makes you fight last boss). <-- This would also be a nice addition, the rest below doesn't really mater to me, but would still be nice to have. IF: solo/duo/group, Total Challenge Damage, is within 90%-110% of last boss hp - set fight 4/5, 11/12, or 12/13 (makes you fight second last boos and last boss). IF: solo/duo/group, Total Challenge Damage, is within 75%-90% of last boss hp - set fight 3/5, 10/12, or 11/13. IF: solo/duo/group, Total Challenge Damage, is <75% of last boss hp - [set challenge fail, Failed challenge message pops up], or ([set fight 0/5,0/12, or 0/13] but if the 2 aboveĀ this IF: line was added into game people would quit the challenge as soon as they saw the first boss pop up, and that is why I don't really care for the bottom 3 IF: lines). RE: Challenge Speed Through - Hipoo - 04-14-2016 So this suggestion is to completely ignore 80%+ of the challenge stages? I don't think the guy designing those monsters would like it With the way the rewards are given now (only if you beat all monsters), it's pointless to try a challenge if you can't beat it. And with that suggestion, if you have enough damage you'll just kill the last (or 2) monster(s). RE: Challenge Speed Through - Aaron Storm - 04-16-2016 I'm not that worried about this. Yes it's a pain right now, but only because we have to repeat a bunch of challenges. After we finish them all we are probably only going to be doing a couple challenges a week. I'd much rather have Ray work on other things, like fishing and a new game mode. |