#1: Ascension Orb. Ascension points plus reset timer reduction.
1* 2 ascension points, 1 hour reduction.
2* 8 ascension points, 2 hour reduction.
3* 18 ascension points, 3 hour reduction.
4* 32 ascension points, 4 hour reduction.
5* 50 ascension points, 5 hour reduction.
6* 72 ascension points, 6 hour reduction.
#2: Beast Orb. Heck if I know what it does, but it was teased!
#3: Cost Reduction Orb. Reduces AP cost of various things including: Standard upgrades, wood upgrades, stone upgrades, dynamite, AP during pet arena, AP when fast tracking pet arena, pet food from shop, etc.
1* 1% AP cost reduction.
2* 4% AP cost reduction.
3* 9% AP cost reduction.
4* 16% AP cost reduction.
5* 25% AP cost reduction.
6* 36% AP cost reduction.
#4: Expedition Orb. Increases rewards of expeditions.
1* 1% extra expedition reward.
2* 4% extra expedition reward.
3* 9% extra expedition reward.
4* 16% extra expedition reward.
5* 25% extra expedition reward.
6* 36% extra expedition reward.
#5: Pet Rage Orb. Extends range of Final Blow pet map ability activation. (Normally 25% of max HP remaining)
1* 26% max enemy HP remaining to activate.
2* 28% max enemy HP remaining to activate.
3* 31% max enemy HP remaining to activate.
4* 35% max enemy HP remaining to activate.
5* 40% max enemy HP remaining to activate.
6* 46% max enemy HP remaining to activate.
#6: Nullifier Orb. Chance to nullify damage in ship arena (AI battles only).
1* 1% chance to nullify damage.
2* 2% chance to nullify damage.
3* 3% chance to nullify damage.
4* 4% chance to nullify damage.
5* 5% chance to nullify damage.
6* 6% chance to nullify damage.
#7: Card Booster Orb. Increases Card Drop rate, Card Drop size, and Card damage.
1* 2% increased drop rate, 3% drop size, 2% damage.
2* 8% increased drop rate, 12% drop size, 5% damage.
3* 18% increased drop rate, 27% drop size, 9% damage.
4* 32% increased drop rate, 48% drop size, 14% damage.
5* 50% increased drop rate, 75% drop size, 20% damage.
6* 72% increased drop rate, 108% drop size, 27% damage.
#8: Inferno Grind Orb. Reduces max HP of mob based on Inferno tier but maintains selected Inferno tier rewards. Uses average of all party members orb levels to calculate final reduction.
1* Mob HP reduced 2 inferno tiers.
2* Mob HP reduced 8 inferno tiers.
3* Mob HP reduced 18 inferno tiers.
4* Mob HP reduced 32 inferno tiers.
5* Mob HP reduced 50 inferno tiers.
6* Mob HP reduced 72 inferno tiers.
#9: Bastion Orb. Increase challenge timer. (Series and regular.) Average orb levels of all challenge party members
are used to calculate final timer length bonus.
1* Add 1 second to challenge timer.
2* Add 2 seconds to challenge timer.
3* Add 3 seconds to challenge timer.
4* Add 4 seconds to challenge timer.
5* Add 5 seconds to challenge timer.
6* Add 6 seconds to challenge timer.
#10: Treasure Orb. Drastically improve treasure mob rewards. Both gold AND xp.
1* 20% better rewards.
2* 80% better rewards.
3* 180% better rewards.
4* 320% better rewards.
5* 500% better rewards.
6* 720% better rewards.
ALL NUMBERS ARE SUBJECT TO CHANGE AND JUST TO GIVE A GENERAL FEEL FOR HOW THE ORBS MIGHT WORK, DO NOT INSERT UNDERGARMENTS INTO ANUS UPON NUMBERS SEEPING INTO BRAIN
1* 2 ascension points, 1 hour reduction.
2* 8 ascension points, 2 hour reduction.
3* 18 ascension points, 3 hour reduction.
4* 32 ascension points, 4 hour reduction.
5* 50 ascension points, 5 hour reduction.
6* 72 ascension points, 6 hour reduction.
#2: Beast Orb. Heck if I know what it does, but it was teased!
#3: Cost Reduction Orb. Reduces AP cost of various things including: Standard upgrades, wood upgrades, stone upgrades, dynamite, AP during pet arena, AP when fast tracking pet arena, pet food from shop, etc.
1* 1% AP cost reduction.
2* 4% AP cost reduction.
3* 9% AP cost reduction.
4* 16% AP cost reduction.
5* 25% AP cost reduction.
6* 36% AP cost reduction.
#4: Expedition Orb. Increases rewards of expeditions.
1* 1% extra expedition reward.
2* 4% extra expedition reward.
3* 9% extra expedition reward.
4* 16% extra expedition reward.
5* 25% extra expedition reward.
6* 36% extra expedition reward.
#5: Pet Rage Orb. Extends range of Final Blow pet map ability activation. (Normally 25% of max HP remaining)
1* 26% max enemy HP remaining to activate.
2* 28% max enemy HP remaining to activate.
3* 31% max enemy HP remaining to activate.
4* 35% max enemy HP remaining to activate.
5* 40% max enemy HP remaining to activate.
6* 46% max enemy HP remaining to activate.
#6: Nullifier Orb. Chance to nullify damage in ship arena (AI battles only).
1* 1% chance to nullify damage.
2* 2% chance to nullify damage.
3* 3% chance to nullify damage.
4* 4% chance to nullify damage.
5* 5% chance to nullify damage.
6* 6% chance to nullify damage.
#7: Card Booster Orb. Increases Card Drop rate, Card Drop size, and Card damage.
1* 2% increased drop rate, 3% drop size, 2% damage.
2* 8% increased drop rate, 12% drop size, 5% damage.
3* 18% increased drop rate, 27% drop size, 9% damage.
4* 32% increased drop rate, 48% drop size, 14% damage.
5* 50% increased drop rate, 75% drop size, 20% damage.
6* 72% increased drop rate, 108% drop size, 27% damage.
#8: Inferno Grind Orb. Reduces max HP of mob based on Inferno tier but maintains selected Inferno tier rewards. Uses average of all party members orb levels to calculate final reduction.
1* Mob HP reduced 2 inferno tiers.
2* Mob HP reduced 8 inferno tiers.
3* Mob HP reduced 18 inferno tiers.
4* Mob HP reduced 32 inferno tiers.
5* Mob HP reduced 50 inferno tiers.
6* Mob HP reduced 72 inferno tiers.
#9: Bastion Orb. Increase challenge timer. (Series and regular.) Average orb levels of all challenge party members
are used to calculate final timer length bonus.
1* Add 1 second to challenge timer.
2* Add 2 seconds to challenge timer.
3* Add 3 seconds to challenge timer.
4* Add 4 seconds to challenge timer.
5* Add 5 seconds to challenge timer.
6* Add 6 seconds to challenge timer.
#10: Treasure Orb. Drastically improve treasure mob rewards. Both gold AND xp.
1* 20% better rewards.
2* 80% better rewards.
3* 180% better rewards.
4* 320% better rewards.
5* 500% better rewards.
6* 720% better rewards.
ALL NUMBERS ARE SUBJECT TO CHANGE AND JUST TO GIVE A GENERAL FEEL FOR HOW THE ORBS MIGHT WORK, DO NOT INSERT UNDERGARMENTS INTO ANUS UPON NUMBERS SEEPING INTO BRAIN