01-27-2015, 12:42 AM
Hello,
rested exp sounds great, but there are maybe a few others options.
One of them is time based skilling e.g. Eve online/Perpetuum online system. You can skilling even when you are logged off.
And I think its not hard to code it (you can use rutines from Space Expeditions).
Examples:
Level 1 Damage boost, time needed 30 mins - +1 damage
Level 2 Damage boost, time needed 2 hours - +2 damage
Level 3 - 8 hours
Level 4 - 24 hours
etc.
Level 1 Exp boost, time needed 30 mins - +1% experience
Level 2 Exp boost, time needed 2 hours - +2% experience
etc.
It would be great
Thank you.
rested exp sounds great, but there are maybe a few others options.
One of them is time based skilling e.g. Eve online/Perpetuum online system. You can skilling even when you are logged off.
And I think its not hard to code it (you can use rutines from Space Expeditions).
Examples:
Level 1 Damage boost, time needed 30 mins - +1 damage
Level 2 Damage boost, time needed 2 hours - +2 damage
Level 3 - 8 hours
Level 4 - 24 hours
etc.
Level 1 Exp boost, time needed 30 mins - +1% experience
Level 2 Exp boost, time needed 2 hours - +2% experience
etc.
It would be great
Thank you.