06-10-2015, 08:29 AM
Ok yeah, if you want to get down to it
Gold per coin = (HuntGold+VIPGold+AscGold+eventGold+supportGold+1)*Lev^(1.3+FLOOR(0.04*MIN(Lev,300),1)*0.015)*RestedRate*((1.4/PartySize)*(ASCParty/100+1))*1.5
While HP is just ((LVL^2)+5)*(1-(HP reduction/100))
Your mileage may vary, but if you plot gold/hp you get a chart similar to this
It can be a little misleading though. This doesn't take into account how long it takes something to spawn (1 second or so). But that mostly causes issues if you were to be killing things in a single shot.
Really your best bet, as Analog said, is to track it yourself and see what suits your needs the best.
Gold per coin = (HuntGold+VIPGold+AscGold+eventGold+supportGold+1)*Lev^(1.3+FLOOR(0.04*MIN(Lev,300),1)*0.015)*RestedRate*((1.4/PartySize)*(ASCParty/100+1))*1.5
While HP is just ((LVL^2)+5)*(1-(HP reduction/100))
Your mileage may vary, but if you plot gold/hp you get a chart similar to this
It can be a little misleading though. This doesn't take into account how long it takes something to spawn (1 second or so). But that mostly causes issues if you were to be killing things in a single shot.
Really your best bet, as Analog said, is to track it yourself and see what suits your needs the best.
Zieg asked Chatzy to choose between work and play iourpg. Chatzy chose: play iourpg