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Dev Diary 3 :: 2015 :: January
#15
Some really crappy news on my behalf. Yahoo decided IOU was suddenly not 'Part of their demographic audience' after spending a couple weeks implementing their api, setting up assets and registering EIN number with the United States IRS. Very unfortunate crappy news indeed as this was going to be the starting audience for testing the waters and getting a good amount of general feedback.

That being said, i've published on Facebook already and have already started testing the game on an Android tablet - while it won't run well at all on older devices, a budget (~$60) tablet I tested on ran INCREDIBLY well. Not a single hitch, coin collecting, battles, touch reaction, everything; all ran well. This is also without optimizations.

What this means is that new features will be delayed a short duration while I begin working out other ways to publicize the game and slowly start to prepare the mobile version for February/March, and that you won't have the expected competition and player-base for a while longer. Sorry! Not what I expected either Sad
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Messages In This Thread
Dev Diary 3 :: 2015 :: January - Ray - 01-01-2015, 02:46 AM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-14-2015, 07:18 PM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-16-2015, 12:31 PM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-16-2015, 07:04 PM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-16-2015, 07:46 PM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-18-2015, 06:05 AM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-22-2015, 11:27 PM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-24-2015, 01:36 AM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-25-2015, 08:02 AM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-26-2015, 04:10 AM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-29-2015, 11:52 PM
RE: Dev Diary 3 :: 2015 :: January - Ray - 01-31-2015, 03:30 PM

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