Posts: 365
Threads: 55
Joined: Feb 2015
Reputation:
22
Points: 0
A level 75 joined my party and his damage is lower than mine, which means he can't solo the first mob after the ascension. Take that buddy, no gold for you or any experience. Hope you enjoy Ray's trickery of an ascension. Guess what, no parties are available, you've hit a dead end. Enjoy.
Lets see how long he leaves his game on before he quits in frustration. Maybe he'll hop on to chop some wood...bahahaha. Good job Ray, I'm following suit with your evil mastermind scheme. Lure people in for a month of playing and then screw them, after all that time. High five buddy.
Posts: 56
Threads: 20
Joined: Feb 2015
Reputation:
2
Points: 0
How is that Ray's fault? I know a lot of people who didn't have that problem and it is posted in the forums what level the starting mobs are and if you couldn't solo them, then you shouldn't ascend.
Posts: 56
Threads: 20
Joined: Feb 2015
Reputation:
2
Points: 0
If you and your buddy both ascended then you should be playing together which should be more than enough to kill the first few zones.
Posts: 56
Threads: 20
Joined: Feb 2015
Reputation:
2
Points: 0
My guild always has 8/10 people playing with each other and as soon as someone ascended someone in the guild helps the newly ascended person gets some levels and progress. I made sure I was able to kill the first 3 mobs before I ascended and got a few levels and then I have been in a party since. If I go solo I can only kill up to the wolf, but in a party we solo mobs in the final planet. Just need to find some active people and get active with some teamwork.
Posts: 1,009
Threads: 171
Joined: Jan 1970
Reputation:
104
Points: 995
I have already lowered levels significantly for both ascensions already, and it concerns me to do that even more. The problem is double-sided here....it appears that people find leech or group to surpass the later enemies (of MUCH higher level than the early levels after ascending), yet are unable to fight much lower creatures solo, which is fine since being able to ascend can be exciting.
Perhaps I need to increase the requirement to ascend to also require a specific minimum level on Auto Base Damage for the future.
Posts: 101
Threads: 15
Joined: Jan 2015
Reputation:
3
Points: 0
I wouldn't do a minimum base damage. Perhaps implement a DPS calculator to show average dps, and then give a warning if they are below an amount. Through my own calcs, My dps from other upgrades is about equal to my dps from base damage alone.
Posts: 432
Threads: 77
Joined: Jan 2015
Reputation:
8
Points: 0
Yup should just warning them , if them keep on ascend then that they false and they cant complain *more required mean more problem =-= *