07-18-2016, 07:52 AM
I'm for taking out EP purchases all together. A big plus in an idle game is currency that you can only obtain through longevity, not money. The only currency in this game you can't buy is expedition points. Game definitely needs more time based currencies and EP is as good a candidate as any. To balance it for new players in this case, make new players only able to purchase as much EP as has already been available since it came out little by little. Example: If EP has been available for exactly one year, let new players buy X amount of EP per month for a year, then cut the purchases off. From that point on it could be a lineage type system.