Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Offline gains flaws
#4
By ghosting I meant keeping the dps and party bonus from offline members. I think making them actually damage monsters is not as important.

Replacing players just creates more problems imo. You'll take a player from another party, makeing them search for a replacement too and so on, a never ending cycle. When the offline person logs in, his offline gains won't be as good as if he was still in a party. So while the rest of the party kept their 10-15% gain, this guy lost over 50%.

It's easy to avoid this with a full 24/7 party, but the main problem I see is on a full non 24/7 party anyway. If the players have a different timezone, then there's a high chance one of them will ALWAYS log in first and get a lot less exp/gold than the others, making him falling behind (even if his dps/online gains is slightly higher).

And I'm not active on discord, sorry if this is being adressed already.
Reply


Messages In This Thread
Offline gains flaws - Hipoo - 05-21-2016, 04:01 AM
RE: Offline gains flaws - DorutheDragon - 05-21-2016, 04:44 AM
RE: Offline gains flaws - Aaron Storm - 05-21-2016, 09:09 PM
RE: Offline gains flaws - Hipoo - 05-22-2016, 02:51 AM
RE: Offline gains flaws - Level - 05-24-2016, 09:36 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)