Poll: Are these ideas practical?
Only idea 1 is good
Only idea 2 is good
Both ideas are good
Neither idea is good
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Suggestions
#3
Hello to all members and administrators!

I'm new to this forum, I normally speak german, but my english seems to be good too, so I thought about sharing my 3 suggestions here,
to let also other players share their opinion about my suggestions and this thread seems the most fitting one to me, to share my improvement-ideas.

my first suggestion is:
(I personally like the option, that if a player doesn't beat a creature, that he / she will get back to a easier level) I recognized, that if I'm currently in a team / party, that I personally get back to the previous planet, e.g. if I'm at the planet "Epsilon" and I won't beat an enemy (e.g. level 14), then I will automatically get back to the previous planet "Delta" to level 1... only if I'm currently fighting alone, I will be "degraded" for only one level, instead of a whole planet to level 1. so I personally prefer, if a player will automatically be degraded for one level (skipping boss-levels), even if he / she is currently in a party / team (boss-levels should be skipped).

my next suggestion is in connection to the automatically team-disbanding after a challenge:
if a player wants to stay with the member (e.g. in duo-challenge), then there should be a button, where the player can decide on her / his own, if she / he wants to disband the team or not. maybe this option should be available for both team-members and both members should have a timer, e.g. of one minute, to decide if the team should be disbanded or not (and if no option is chosen within this time-limit, the team should be automatically disbanded).
also the option to stay in the party / team with a group-challenge-member should be possible, e.g. a question with squares and next to them
should be the player's names, and the player can select and unselect one player (or also none of them), who should still be in the team,
after the challenge (also with a countdown and automatically disbanding, if no option was chosen before the countdown ran out of time).

my third suggestion is in connection to a duo- and group-challenge:
there could be a button (e.g. "i" button for information), where the player have to click or just to move his or her mouse over it and the current level
of the members will be shown. so the player can decide to join or just to take a look at the level-amount, before joining the team, then leaving it
(e.g. because of too low-leveled members) or even to start to challenge in a duo-challenge.
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Messages In This Thread
Suggestions - Skream - 02-21-2015, 07:02 AM
RE: Suggestions - Ray - 02-21-2015, 08:57 AM
my suggestions - xXtheoXx - 03-11-2015, 01:21 AM
RE: Suggestions - WhiteK - 03-11-2015, 04:43 AM
RE: Suggestions - Antonio - 03-13-2015, 04:59 AM
RE: Suggestions - WhiteK - 03-18-2015, 11:48 PM

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