03-08-2016, 05:14 AM
I think that to make this work for parties the offline persons DPS needs to be 100% and they lose XP/Gold over time. Say 1-4 hours offline is 95% XP/Gold 4-8 hours is 90% XP/gold and so on and so forth. By keeping the DPS at 100% its incentive for parties to keep the offline person in group at no cost to online XP/Gold/Card gain while letting the person rest the computer for only a minor loss to start. After say 12 hours DPS would start to decrease at a rapid rate to keep from abusing.
It seems like you are on the right track just thought i would put in my 2 cents.
It seems like you are on the right track just thought i would put in my 2 cents.