(01-17-2016, 09:24 AM)vosavo Wrote:(01-17-2016, 09:10 AM)Void Wrote: Could just change the beginning part to:
InfernoLevel^1.25 * 0.05
I guess, but that value would be to small for players with high tier pets / far in inferno.
(Or maybe my maths off? I don't see how that would scale with inferno.)
EDIT: Were you trying to keep the 5% increase? So: (InfernoLevel^1.25) * (1 + 0.05)
No no no. Think about how the current formula for inferno bonus for pets is (Inferno Level * 0.05) This means 5% every inferno level, right? Well my formula ((Inferno Level^1.25)*0.05) is a percentage value just like the original equation. Instead...we make the inferno level value exponential so that it scaled with levels.
For the original equation: If you are inferno level 174, that means you have 870% pet inferno bonus.
For my equation: If you are inferno level 174, that means you have 3160% pet inferno bonus.
High tier pets already get a big boost to their base. If you notice the base damage of each tier, it increases by a shit ton. That's why you'll have a Robo Bee at like 1.5m damage, and then when it hits Brainfester it turns into 2m.
Doing my equation made Farflier's pets 10% of his dps. Flashtrigger had 17% of his dps. I had like 8% of my dps.
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