Poll: Should offline gains be changed to:
Nothing, it's fine as is.
To full rewards as thread stated but only until issues are resolved.
Other*Please specify
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Offline gains during yahoo server transfer
#12
Telling me my response is moronic is no less ignorant then I was just because I didn't know you have to enter login info on iou's main site (which should be remembered…: ¿ ) as I play on Kong.

If you have 100% gains when you come back from rested time: They go offline for 1h, come back with 100% bonus and just start using mana/stamina, they're being way more efficient for themselves in gold/exp [even if the party dropped an inferno while you were gone, you can boost it up during your bonus].
If Hipoo is right and your suggestion doesn't want to change that rested time is 1/2 the time you were off, then that ^ I guess wouldn't work. 

But again no boundary to offline times a bit much, as this is in a way while an idle game, also a competitive MMO [errrr.. maybe just more on the multiplayer online side] their has to be a somewhat bigger downside to complete inactivity. It's just like the p2w/f2p argument, activity should simply have a much bigger reward, just like paying. (It's already not that substantial which is the point of rested time)

You asked for an opinion, and you got an opinion.

Edit: Again i'm down for a buff on rested time if it's just not enough, but I think your suggestion is a bit much.
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RE: Offline gains during yahoo server transfer - vosavo - 12-24-2015, 01:56 PM

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