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Challenge system
#2
Hey Sylogis,


I'm intending on setting up something similar to the 'Find Party' system for duo, group and army. Once you have the required amount of users, and the host starts up the challenge, all players will leave their instances (And disbanding party if they are in one for regular play) to join a united instance for the challenge.

One issue that i'm facing in this design is that this is an idle game, the whole purpose is to be able to just come back with any comfortable frequency. Challenges somewhat harm that ordeal, so i'd like to set up some non-official Challenge Appointments.


This would be a timer for every <x> (maybe 6?) hours on every players screen, and when the countdown nears 0, any players at their screen will know that it's a good time to attempt group / army challenges. While these are possible at any time, for a casual player it can be extremely difficult to organize an army, so i'm hoping this will allow people to organize without any additional effort required.
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Messages In This Thread
Challenge system - Sylogis - 02-10-2015, 05:16 AM
RE: Challenge system - Ray - 02-10-2015, 05:55 AM
RE: Challenge system - Sylogis - 02-13-2015, 05:52 PM
RE: Challenge system - Ray - 02-14-2015, 01:20 AM

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