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Challenge mode - currently, worst feature
#14
(10-04-2015, 02:48 PM)Aaron Storm Wrote: Currently bronze and rage give the same damage for completing the individual challenge, I'd make it so that as you go up they give out more and then subtract that from the challenge milestones.
The idea once given by my guildmate was to change values from +XX base to +% multiplicative boost of damage.

The idea was as follows. 
  1. Set X=Difficulty Level (Bronze=1, Rage=5) and Y=Challenge Number (1=Rats, 5= Werethings).
  2. For completing all 3 versions of any Y challenge of X difficulty, you gain (X+Y-1)*0.25%.
  3. For example, Bronze rats solo+duo+group gives 0.25% bonus dmg, Silver rats and Bronze Fruits gives 0.5%, rage ugh and platinum werethings give 2% and rage werethings give 2.25%.
  4. Cumulative bonus from all challenges is 31.25%. 
  5. Remove milestones or nerf them significantly (2-5 times).

That may seem overpowered, but it is just for the idea. you can easily rescale this.
I am a Nerd.  Angel
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RE: Challenge mode - currently, worst feature - Brouwer - 10-06-2015, 09:47 PM

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