09-22-2015, 02:57 AM
Naturally, this would make the game boring too. Supporting the game shouldn't be rewarded with 'handicapping' the competition for the person who spent the most.
There's a couple of games that have the fundamental "this number matters, if yours is bigger you pretty much win" and spending $$$ is the easiest way to make your number bigger. Those games were boring because unless you wanted to wage wallet & time wars with whomever was the current king of the server, there's nothing gained in progress.
Fundamentally, people should support the game financially if they enjoyed the game/support development. The gains for spending money are nice and I am glad to see that others enjoy using them, but this doesn't mean new game systems should be tailored around drumming up more funds.
There's a couple of games that have the fundamental "this number matters, if yours is bigger you pretty much win" and spending $$$ is the easiest way to make your number bigger. Those games were boring because unless you wanted to wage wallet & time wars with whomever was the current king of the server, there's nothing gained in progress.
Fundamentally, people should support the game financially if they enjoyed the game/support development. The gains for spending money are nice and I am glad to see that others enjoy using them, but this doesn't mean new game systems should be tailored around drumming up more funds.