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level cap = bad
#6
(09-10-2015, 05:47 AM)Wildfire2099 Wrote: I agree!  I think it would be alot more interesting if the skills didn't have caps, that way there could be more variety in what people do, instead of just cranking autodam levels.

It's not JUST the cap, though, but also the dimishing returns have to be not so steep.   .01% for a level double attack, for instance, is a bit silly.

Sure, some things inherently have a limit (regen times, for instance) but most don't have to.  Opening thing up would be fun Smile



agreed .01% and the like upgrades are a joke..and ridiculous. It takes you who knows..? Ten years playing? To make the gold back lol.


The upgrades should be limitless , and getting them should have a noticeable affect. For most fun Smile
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Messages In This Thread
level cap = bad - Ragekai - 09-09-2015, 11:33 AM
RE: level cap = bad - Kaotikus - 09-09-2015, 12:33 PM
RE: level cap = bad - Ragekai - 09-09-2015, 12:44 PM
RE: level cap = bad - lp9 - 09-10-2015, 02:53 AM
RE: level cap = bad - Mythic - 09-11-2015, 03:09 AM
RE: level cap = bad - Wildfire2099 - 09-10-2015, 05:47 AM
RE: level cap = bad - Ragekai - 09-10-2015, 09:17 AM
RE: level cap = bad - Kaotikus - 09-10-2015, 10:02 AM

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