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Challenge fix
#23
I'm growing less fond of reading this topic.


Quote:It is in fact your recent change that is very biased for one specific guild in order to give them an advantage over everyone else.

Haven't had my coffee yet, so don't take this as a defensive or angry response since i'm not as smooth with my sentences without it, but I feel the need to respectfully go through my mentality, where it's not some simple decision that I just throw together.

The change was going upon the requests of a lot of individuals, not including those in specific competing guild(s). No changes are intended to give anyone a boost as you're suggesting...I see a similarity between that comment and making codes invalid/limiting event packs to 2 being unfair to kong players since they can't retroactively receive what pre-kong players received; biased towards specific group of older players in order to give them an advantage? Every balance change would be made in order to give specific groups an advantage from that perspective, and with that perspective a lot of eventual balance changes will make those with such said perspective very unhappy with future patches, I can foresee that now, but can do nothing to prevent it. 

If being favorable were the case we wouldn't be having this open discussion on ways to improve the system for everyone. I don't care if you're a free player, or if you build a bridge with an Idle Online Universe flag across it, i'm not aiming to make decisions in any individual's or guild's favor, but the game overall. If balance changes take away top investing players, i'll be upset that I upset a previously otherwise happy player, but i'm not going to stop enjoying game development to make specific people happy, at the expense of everyone else. Please keep this in mind.

I simply prefer a solution that would be the most ideal for everyone, not a couple of guilds that are growing exponentially more competitive.

As I said in the past, I didn't care about the dragging, but so many people were sending me complaints and messages about being bothered to drag, or having to find someone to drag them, that it became apparent that it wasn't community collaboration, but more a begging game. 

I'm going to pick a solution out of these for the next patch that I feel is most beneficial to the game, which is as mentioned what I feel would work best for everyone. This topic is bringing out the negative in the old positive of the community, and i'd love to see it turn around in a less argumentative debate.

Keep it cool, forward your thoughts, but there's no point in arguing perspectives here since we all see things differently.

Cheers,
Ray
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Messages In This Thread
Challenge fix - Iodine - 07-22-2015, 11:51 PM
RE: Challenge fix - itsme - 07-22-2015, 11:58 PM
RE: Challenge fix - Iodine - 07-23-2015, 12:09 AM
RE: Challenge fix - itsme - 07-23-2015, 12:42 AM
RE: Challenge fix - Ray - 07-23-2015, 05:25 AM
RE: Challenge fix - CRIMSONKING - 07-23-2015, 07:03 AM
RE: Challenge fix - Wildfire2099 - 07-23-2015, 10:37 AM
RE: Challenge fix - CRIMSONKING - 07-23-2015, 01:24 PM
RE: Challenge fix - itsme - 07-23-2015, 05:41 PM
RE: Challenge fix - CRIMSONKING - 07-23-2015, 10:27 PM
RE: Challenge fix - itsme - 07-23-2015, 11:50 PM
RE: Challenge fix - Ray - 07-24-2015, 12:03 AM
RE: Challenge fix - Wq9ill - 07-24-2015, 04:51 AM
RE: Challenge fix - Sylogis - 07-24-2015, 06:19 AM
RE: Challenge fix - Wildfire2099 - 07-24-2015, 05:17 AM
RE: Challenge fix - WhiteK - 07-24-2015, 10:14 AM
RE: Challenge fix - itsme - 07-24-2015, 12:06 PM
RE: Challenge fix - WhiteK - 07-24-2015, 12:52 PM
RE: Challenge fix - CRIMSONKING - 07-24-2015, 01:41 PM
RE: Challenge fix - itsme - 07-24-2015, 04:36 PM
RE: Challenge fix - Sylogis - 07-25-2015, 01:46 AM
RE: Challenge fix - Analog - 07-24-2015, 03:55 PM
RE: Challenge fix - WhiteK - 07-24-2015, 04:23 PM
RE: Challenge fix - Ray - 07-25-2015, 01:08 AM
RE: Challenge fix - itsme - 07-25-2015, 02:46 PM
RE: Challenge fix - Ray - 07-26-2015, 06:46 AM
RE: Challenge fix - CRIMSONKING - 07-26-2015, 07:56 AM
RE: Challenge fix - icecab21 - 07-26-2015, 03:46 PM
RE: Challenge fix - itsme - 07-26-2015, 11:11 PM
RE: Challenge fix - EvoGeek - 07-27-2015, 01:56 AM

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