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[SEEKING FEEDBACK]Content Suggestion
#1
Idea: Charms System

General concept: Find life spanned charms lasting X amount of days via challenges, boss fights, or regular mob kills. The charms would provide varying degrees of generally powerful buffs and bonuses.

Other ideas relating: 
1. Would provide an opportunity to open a trade market between players. Have the game do some common math to determine the gold and/or resource value of charms, and setup a way for players to trade these charms between themselves.
2. It would probably be best to limit the amount of charms a player can hold at any given time, maybe something like 3-5 charms, even specialized for certain specs and limited to only equipping one of each spec charm.
3. I know Ray has said that at the moment there's not really any plans in motion for there to be trade between players, and it's understandable. However I think something like this would break away from a traditional in game market, while providing another fun aspect of gameplay for players to enjoy.

Any feedback is welcomed, bring it trolls  Wink
Reason is not automatic. Those who deny it, cannot be conquered by it.
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[SEEKING FEEDBACK]Content Suggestion - Raate - 07-20-2015, 01:59 AM

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