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Inviting / kicking players in party (Better party system)
#5
Most everything here can already be done by 1 or 2 party members working together.

The rest can be done with password protected joins, or guild-only joins.

If you are not partying with members who have the same goals as you, it might be a better option to leave that party to find those who do share the same goals, or to solo a little if you need to finish off the last few cards on a level.

If functions are implemented that arbitrarily limit other party members, and they don't like it, they will probably leave the party anyway. Communication is key!


Rock on.
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RE: Inviting / kicking players in party (Better party system) - Analog - 07-17-2015, 10:07 AM

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