07-13-2015, 12:42 AM
(07-12-2015, 03:56 PM)Analog Wrote: Challenges are not grouped into bronze/silver/etc. categories based on relative difficulty. Those are just the tiers within each challenge.
I agree that it is less than intuitive that challenges on the easier tiers could be so much harder than some on the hardest tiers. Maybe a change to the way they are categorized or a change to the description would help clear that up?
Would grouping challenges by type (e.g. Rats: Bronze, Silver, Gold, etc.) rather than by tier (e.g. Bronze: Rats, Fruit, Tribe etc.) be better?
no, the naming wasn't confusing.
Its just a huge level jump on that one mob (were wolverine) seems excessive of a leap. I understand its the final mob, and it should be challenging, but it's just a tad OP imo.
I'd love to see more difficult challanges added later-- but they should start (only be accessible) after certain CP preferably. For example, reaching 500 cp could unlock the next zone at every tier.