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Fixed - Expedition upgrade "Sensors" doesn't work properly.
#4
How long have you been sampling this? It's possible I made a fix in the last couple patches (and don't recollect).

The way the check is done is:

Rand(10000) <= SensorLv*100 ? multiplier = <2 to 4> : multiplier = 1

I do a higher randomization than just rand(100) <= SensorLv because it gives a better, cleaner check with a stronger number range.


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RE: Expedition upgrade "Sensors" doesn't work properly. - Ray - 04-28-2015, 01:29 AM

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