04-07-2015, 08:14 AM
Thought this might be a good idea, would work as follows:
Every level-up of your pet would grant a small passive buff to the pet, such as 1% chance to freeze the timer for 1 second per hit, or 20% extra gold if your pet scores the killing blow on a monster.
Every pet evolution (10 levels), grants a very powerful ultimate ability, with a long recharge of say 1 hour. This ability would provide e.g. all non-boss monsters below 50% health are automatically killed when a critical or double attack occurs for 10 minutes.
These abilities would be different between your first and second pet, and obviously once pet fights and challenges are implemented there will be far more possibilities for this.
Every level-up of your pet would grant a small passive buff to the pet, such as 1% chance to freeze the timer for 1 second per hit, or 20% extra gold if your pet scores the killing blow on a monster.
Every pet evolution (10 levels), grants a very powerful ultimate ability, with a long recharge of say 1 hour. This ability would provide e.g. all non-boss monsters below 50% health are automatically killed when a critical or double attack occurs for 10 minutes.
These abilities would be different between your first and second pet, and obviously once pet fights and challenges are implemented there will be far more possibilities for this.