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Constructive Feedback about UI changes.
#6
Submenus: Social, Game, Pets.
It would be nice if it they would close themselves after some time of not doing anything in them or closing them after you've selected an option (for example Social->Guild)
That way you don't have to seek a close button to go mining for example. I found myself mashing on guild button instead of going to Game submenu.

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And another one, not sure if it's just me but I liked the old XP bar more.
First of all, that's what should catch your attention as a primary objective (a big bar of progression).
And second of all, you had percent progression for your XP rounded to the second decimal place, that way you could see your small steps to greatness if you will.

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Btw, thank you for putting back the close button back in the corner in pet training window.
But newest windows have rectangular close buttons and older windows (even the ones added in previous patch, like character window)have circle-shaped ones. Just pick one shape and stick to it Big Grin

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Edit: removed duplicates, and fixed grammar.
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RE: Constructive Feedback about UI changes. - Sekcio - 09-03-2016, 06:08 AM

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