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Scaling
#2
You're preaching the same words people have been saying for the past year, but it won't change anything. This game has problems from the core extending to nearly every feature in the game and it will never be entirely fixed.

The challenge system has something like 10-15 more difficulties that will likely never be released. If they do, you're looking at another half a year-year. The entire difficulty system would have to be completely redone to allow for it even then.

Fishing is actually a pretty solid feature but also a money pit. Good for non paying players but to truly get to the juicy stuff, expect to work on that feature for over a year or shell out a few grand.

The #1 problem in the game is the math and scaling systems. They are awful and have needed drastic changing since day 1 but he seems to be quite confident the current system works. Instead of gradual increases, they are severe jumps that make no sense.

You have to know the trends

It goes:
> Let's try an balance the game
>*opens up a part of game allowing for player growth, people are happy*
>*At the same time unreasonably nerf another part of the game, thus limiting player growth*

>Let's slow down the higher players growth to make it fairer for all
>*Nerf something that only affects the highest players, they will be slowed down now*
>*At the same time let's add 100 more inferno tiers, what difference will it make*

The pet revamp was a solid start, but still little hope that this game ever reaches it's potential.
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Messages In This Thread
Scaling - GameInSky - 07-15-2016, 04:05 AM
RE: Scaling - Srw - 07-15-2016, 06:05 AM
RE: Scaling - GameInSky - 07-15-2016, 06:45 AM
RE: Scaling - PeuDoki - 07-15-2016, 11:08 PM
RE: Scaling - Segan - 07-15-2016, 11:26 PM
RE: Scaling - PeuDoki - 07-16-2016, 01:41 AM
RE: Scaling - scottishrob13 - 07-16-2016, 06:19 PM
RE: Scaling - DorutheDragon - 07-16-2016, 06:25 PM
RE: Scaling - GameInSky - 07-17-2016, 02:54 AM

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