04-16-2016, 09:40 PM
I think the new challenges have brought a lot of good:
1) Difficult for everyone.
2) Good bonuses.
3) Largely limited by solo damage
But I think that duos and groups being harder than solo only means that you have to look for someone to carry. If two people who complete solo give their 100%, shouldnt they be able to complete duo without having to ask a higher level to carry them? I really dislike this aspect of challenges, and it has been amplified with the new system.
1) Difficult for everyone.
2) Good bonuses.
3) Largely limited by solo damage
But I think that duos and groups being harder than solo only means that you have to look for someone to carry. If two people who complete solo give their 100%, shouldnt they be able to complete duo without having to ask a higher level to carry them? I really dislike this aspect of challenges, and it has been amplified with the new system.