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Community Events
#1
Being an idle game, it's not insanely community oriented currently due to the genre's nature and development phase, however i'd like to offer some community-based events eventually.

Here are a couple thoughts, but please expand on them and offer some of your ideas as well. Nothing here in stone but something to think about for the future. Among the goals beyond turning an Idle game into a multiplayer online experience, was to challenge the genre and also make it a community-oriented and social experience somehow.

Global Scheduled Beast Battles 
All players can participate. It would provide a count-down timer on the right and once live, would join players to a queue that within 5 minutes joins all players evenly into 40 player battle instances. No timer on the beast, just a sewage-mouthful of health, and great rewards on the kill for all.

Monthly Guild Trivia
Perhaps with chat interface improvements and after the major guild patch, guilds could communicate within their guild chat on trivia questions that popup for all guilds. Trivia Leaders (appointed) could respond to the multiple choice and text-entry questions for Trivia Pts. All participants would be rewarded, and the top guilds would receive incentive-enticing rewards.


Have some ideas on this? Have you been a part of incredible social experiences in games in the past that you would love to see in IOU? Post 'em!
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Messages In This Thread
Community Events - Ray - 02-15-2015, 04:25 AM
RE: Community Events - minooka - 02-15-2015, 04:35 AM
RE: Community Events - pibedetorres - 02-15-2015, 11:51 PM

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