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New Event/Challenge mechanic
#3
It could work, not bad. If it was based on challenges couldn't a lot of people just make alts to gain everyone else damage though? (There's a lot of alts, and the amount of people that come in to play the game might be un-predictable; making the % boost very hard to balance)

Come to think of it couldn't this work for 'dungeons' or 'beast arena' in guild buildings? So the increase is dependant on the players in your guild completing the challenge?

Either way I guess this mechanic could make the game play 'fairer,' nice idea.
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Messages In This Thread
New Event/Challenge mechanic - Aaron Storm - 01-04-2016, 06:06 AM
RE: New Event/Challenge mechanic - vosavo - 01-04-2016, 12:33 PM
RE: New Event/Challenge mechanic - aphixia - 01-04-2016, 11:42 PM
RE: New Event/Challenge mechanic - Mythic - 01-05-2016, 01:29 AM

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