11-03-2015, 04:15 PM
Personally, I am against the implementation of RNG-heavy purchasing mechanics (gambling purchases). I was a very active member of the game that Zakariaz has mentioned, and the gambling mechanism was the only way to purchase some of the most powerful upgrades, and that made it extremely expensive to keep up with the other spending players, with no actual guarantee of receiving what you were hoping for.
Perhaps a gambling mechanic would introduce a nice change to the game, but I don't think that participation in this should be via direct currency purchases (kreds, $, etc). An in-game currency earned through standard gameplay would be much better for this kind of mechanic.
Perhaps a gambling mechanic would introduce a nice change to the game, but I don't think that participation in this should be via direct currency purchases (kreds, $, etc). An in-game currency earned through standard gameplay would be much better for this kind of mechanic.