10-04-2015, 12:20 PM
Party members who contribute more (eg. do more damage) should be rewarded for it.
For example, if two party members killed a monster with 100hp.
p1: 60 dmg
p2: 40 dmg
p1 should take 55% of the exp in my opinion. This makes the highest damage dealing player less prone to leaving the party.
This can be based on dps or whatever. But the purpose is to make partying a little more fair.
This can probably take other factors into consideration as well such as person providing highest hp reduction or treasure rate, but that seems pretty complicated.
For example, if two party members killed a monster with 100hp.
p1: 60 dmg
p2: 40 dmg
p1 should take 55% of the exp in my opinion. This makes the highest damage dealing player less prone to leaving the party.
This can be based on dps or whatever. But the purpose is to make partying a little more fair.
This can probably take other factors into consideration as well such as person providing highest hp reduction or treasure rate, but that seems pretty complicated.