09-27-2015, 01:08 AM
So we had a talk in kong room 1 about how you could reuse old content to give the players more stuff to do. Specifically we talked about how it was sad that challenges only had to be done once and then you never had to do them again (unless ofc you are an awesome person helping the new players)
So here is my suggestion regarding how to make challenges interesting again.
1. after completing all challenges you get acces to heroic bosses
2. these bosses start at rage solo dif
3. each time you defeat the boss its hp scales up. Not large jumps but just enough for you to want have a reason to buy a few click upgrades
4. Profit aka cards, pet food, ap, diamonds, gems it could be whatever its just another thing for people to brag about![Smile Smile](https://iourpg.com/forum/images/smilies/smile.png)
Fairly easy content to implement reuse old mechanics and add an increase to hp. Will give people a new goal until you release next tier. And more active content.
Discuss
So here is my suggestion regarding how to make challenges interesting again.
1. after completing all challenges you get acces to heroic bosses
2. these bosses start at rage solo dif
3. each time you defeat the boss its hp scales up. Not large jumps but just enough for you to want have a reason to buy a few click upgrades
4. Profit aka cards, pet food, ap, diamonds, gems it could be whatever its just another thing for people to brag about
![Smile Smile](https://iourpg.com/forum/images/smilies/smile.png)
Fairly easy content to implement reuse old mechanics and add an increase to hp. Will give people a new goal until you release next tier. And more active content.
Discuss
IGN: Zakariaz Proud leader of Revenants. Admitted leader of STEW