09-25-2015, 03:25 AM
Hey Folks,
As it was suggested, i'll communicate the changes regarding Inferno Monsters Max HP boosts, that ended up reducing progression by a large margin for many.
There were groups of players already able to defeat Inferno Tier 100, and this was not intended to be possible at this stage of the game yet, so the answer was not to increase the Inferno Tier cap yet. Some of the progression was growing a little too significant due to the lack of difficulty growth per inferno tier, and this was rectified in this patch.
This WAS intended, and unfortunately not every change can be a progression enhancement, where the better balance of the game needs to take some developmental focus.
Ray
As it was suggested, i'll communicate the changes regarding Inferno Monsters Max HP boosts, that ended up reducing progression by a large margin for many.
There were groups of players already able to defeat Inferno Tier 100, and this was not intended to be possible at this stage of the game yet, so the answer was not to increase the Inferno Tier cap yet. Some of the progression was growing a little too significant due to the lack of difficulty growth per inferno tier, and this was rectified in this patch.
This WAS intended, and unfortunately not every change can be a progression enhancement, where the better balance of the game needs to take some developmental focus.
Ray