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Clix
#2
Hey LossLeader...

Unfortunately that's the opposite that the Clix system is intended for, but the undesired effect. There were many users auto-clicking while away and getting ahead of users who were manually playing and not using click-bots.

This system is to hinder their (lack thereof) efforts of getting ahead. Now with Clix you can still auto click but you'll just be getting a minor boost here and there and have nothing left over for progression attempts on bosses/zones as an active player would.

That being said, it's also still an early feature, and like all early features, will receive several adjustments/updates over time. I'm actually working on the two new Clix upgrades this very moment to improve the Clix system a bit.

Here is the topic regarding the issues that lead up to the Clix system:
https://iourpg.com/forum/showthread.php?tid=190


I've also been thinking about ways that a player could force a rejuvenation of Clix without the use of Gold, AP, or Diamonds, but more of a mini-game that even sophisticated scripts would have a hard time handling, but whatever that is and even if it does get implemented, it's unfortunately not in my short-term sight.
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Messages In This Thread
Clix - LossLeader - 02-22-2015, 09:57 AM
RE: Clix - Ray - 02-22-2015, 10:18 AM
RE: Clix - LossLeader - 02-22-2015, 11:24 AM
RE: Clix - Skream - 02-22-2015, 12:01 PM
RE: Clix - LossLeader - 02-22-2015, 12:28 PM
RE: Clix - Ray - 02-22-2015, 12:26 PM
RE: Clix - Skream - 02-22-2015, 12:52 PM

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