08-23-2015, 04:42 AM
Mining: round[(10*depth + 1)*(1+warehouse bonus)*(1+event bonus)] per stone, so 3x16 that
Woodcutting: round[(10*(tree level^2)*(1+ascension bonus+event bonus)*(1+warehouse)]
Woodcutting: round[(10*(tree level^2)*(1+ascension bonus+event bonus)*(1+warehouse)]