It's harming every guild and organized party.
Why?
Let's run through a fictional example case:
Pre patch: I am 12 CP short of 200 and i've progressed all challenges as much as i could, except from werethings silver.
I am able to get it to 5/12 solo, then gather my mates and get 4/12 duo and 3/12 group, netting me 200 cp. *yeay*
Post petch: Same assumptions, but i can now get solo to 11/12. I am now at 199 cp, but unable to do duo and group, so i'm fucked.
So imo it really discourages team play.
Idc what you do, revert it to how it was prior to the patch, do Iodines solution, unlock it for guild-only parties like crim said, or take what itsme suggested and add level caps.
But please change it!
Why?
Let's run through a fictional example case:
Pre patch: I am 12 CP short of 200 and i've progressed all challenges as much as i could, except from werethings silver.
I am able to get it to 5/12 solo, then gather my mates and get 4/12 duo and 3/12 group, netting me 200 cp. *yeay*
Post petch: Same assumptions, but i can now get solo to 11/12. I am now at 199 cp, but unable to do duo and group, so i'm fucked.
So imo it really discourages team play.
Idc what you do, revert it to how it was prior to the patch, do Iodines solution, unlock it for guild-only parties like crim said, or take what itsme suggested and add level caps.
But please change it!