Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Challenge fix
#6
I suggest that the system revert back to what it was before, and that people learn how to use the min level requirement. Since that is the only reason that this change was implemented.

If people learned to lock in a level req so that low levels couldn't join and ruin a potential successful party, no haggling would of occurred. To change the way that challenges is based on a problem that stemmed from being uneducated in how a party is created and run; imo was a bad idea.

A suggestion that has been suggested in the past that goes hand-in-hand with level min req, is the ability to see who (levels) are in a party before one joins it. Though to be brutally honest, if you're joining random parties to do harder challenges, you're doing it wrong to begin with. Imo they should be run with guild members, level min req or a pw with capable people informed of what the said pw is. To just jump into an open party and want it to have the people you need off the bat, is just silly.

Challenge parties have been a work in progress and it will continue to be altered. This was one altercation that I think was a negative one as far as progress goes. Another suggestion that someone mentioned on chatzy, was to allow guild members to party freely with other guild members for challenges. If a complete reversion to the old system is one that is disagreed upon, I think the guild one is a better solution. New players would not be able to be carried unless they some how managed to get into a good guild with strong players. Strong players who are already with strong members can help each other do what they've always done. No completion of a solo challenge first would be needed.

lol Rereading this issue is apples and oranges though. Apples being haggling and oranges being able to control your challenge party, which at this point is totally in your control. If I go to do platinum were, I'm not going to create an open room with no level req or pw. I'm going to put it at 200+, pm high damage dealers the pw and make the room private. Thus eliminating the haggling problem to begin with. To me, to change the way challenges are done because other people are lacking the common sense to follow such a simple guideline is laughable.

Anyways, I do look forward to hearing a better solution than the current one.
Reply


Messages In This Thread
Challenge fix - Iodine - 07-22-2015, 11:51 PM
RE: Challenge fix - itsme - 07-22-2015, 11:58 PM
RE: Challenge fix - Iodine - 07-23-2015, 12:09 AM
RE: Challenge fix - itsme - 07-23-2015, 12:42 AM
RE: Challenge fix - Ray - 07-23-2015, 05:25 AM
RE: Challenge fix - CRIMSONKING - 07-23-2015, 07:03 AM
RE: Challenge fix - Wildfire2099 - 07-23-2015, 10:37 AM
RE: Challenge fix - CRIMSONKING - 07-23-2015, 01:24 PM
RE: Challenge fix - itsme - 07-23-2015, 05:41 PM
RE: Challenge fix - CRIMSONKING - 07-23-2015, 10:27 PM
RE: Challenge fix - itsme - 07-23-2015, 11:50 PM
RE: Challenge fix - Ray - 07-24-2015, 12:03 AM
RE: Challenge fix - Wq9ill - 07-24-2015, 04:51 AM
RE: Challenge fix - Sylogis - 07-24-2015, 06:19 AM
RE: Challenge fix - Wildfire2099 - 07-24-2015, 05:17 AM
RE: Challenge fix - WhiteK - 07-24-2015, 10:14 AM
RE: Challenge fix - itsme - 07-24-2015, 12:06 PM
RE: Challenge fix - WhiteK - 07-24-2015, 12:52 PM
RE: Challenge fix - CRIMSONKING - 07-24-2015, 01:41 PM
RE: Challenge fix - itsme - 07-24-2015, 04:36 PM
RE: Challenge fix - Sylogis - 07-25-2015, 01:46 AM
RE: Challenge fix - Analog - 07-24-2015, 03:55 PM
RE: Challenge fix - WhiteK - 07-24-2015, 04:23 PM
RE: Challenge fix - Ray - 07-25-2015, 01:08 AM
RE: Challenge fix - itsme - 07-25-2015, 02:46 PM
RE: Challenge fix - Ray - 07-26-2015, 06:46 AM
RE: Challenge fix - CRIMSONKING - 07-26-2015, 07:56 AM
RE: Challenge fix - icecab21 - 07-26-2015, 03:46 PM
RE: Challenge fix - itsme - 07-26-2015, 11:11 PM
RE: Challenge fix - EvoGeek - 07-27-2015, 01:56 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)