I'd add the folllowing costy upgrades. I have no idea about the cost though, but they;d be expensive. All are unloced at lvl 200.
1. Triple hit:
Desc. Chance for a triple damage. This can trigger only when you have double damage rolled (the multiplier is replaced, not added!)
Max lvl: 100
Bonus pattern: same as for triple loot (caps at 9%)
2. Super crit:
Desc. Chance for a 3 (maybe 5, or 10?) times higher crit damage. This can trigger only if you crit.
Max lvl: 100
Bonus pattern: 1/4 of what triple loot gives (caps at 2.25%)
3. Rage:
Desc: When you do double crit hit, there is a chance to trigger double crit mode for specific number of hits (applies to both kinds of attacks - auto and click, but works independantly for each). Note that double crit mode will trigger
with triple crit too. When in rage, you can also trigger triple hit (multiplier is replaced) and super crit.
Max lvl: 100
Pattern: 1/2 of what triple loot gives (caps at 4.5%)
4. Endurance
Desc: Increases number of hits in rage mode:
Max lvl: 10
Pattern: 1 extra hit per lvl.
Cost: 10^(N+5), N=level of ugprade
Patterns, per centages etc are subject to change.
From the OP, I'd pick BH as well.
1. Triple hit:
Desc. Chance for a triple damage. This can trigger only when you have double damage rolled (the multiplier is replaced, not added!)
Max lvl: 100
Bonus pattern: same as for triple loot (caps at 9%)
2. Super crit:
Desc. Chance for a 3 (maybe 5, or 10?) times higher crit damage. This can trigger only if you crit.
Max lvl: 100
Bonus pattern: 1/4 of what triple loot gives (caps at 2.25%)
3. Rage:
Desc: When you do double crit hit, there is a chance to trigger double crit mode for specific number of hits (applies to both kinds of attacks - auto and click, but works independantly for each). Note that double crit mode will trigger
with triple crit too. When in rage, you can also trigger triple hit (multiplier is replaced) and super crit.
Max lvl: 100
Pattern: 1/2 of what triple loot gives (caps at 4.5%)
4. Endurance
Desc: Increases number of hits in rage mode:
Max lvl: 10
Pattern: 1 extra hit per lvl.
Cost: 10^(N+5), N=level of ugprade
Patterns, per centages etc are subject to change.
From the OP, I'd pick BH as well.
I am a Nerd.
