06-10-2016, 04:32 AM
I suggest a system of "daily challenges" to fix the problem of groups not filling. Perhaps 3 times a day, you could join a group or duo challenge of either the highest or second highest tier you've completed of a specific challenge for a reward of a single diamond (or random like a scaled down code).
This would fill groups, and the restriction of a high level version of each challenge would limit carries. The reward being small would be incentive for a significant portion of the players without causing too much stress for those who don't want to spend five more minutes clicking every day.
This would fill groups, and the restriction of a high level version of each challenge would limit carries. The reward being small would be incentive for a significant portion of the players without causing too much stress for those who don't want to spend five more minutes clicking every day.