07-14-2015, 11:18 AM
+1
The way it's currently setup our guild all splits into pairs. When we have an odd number of members, someone gets left out, joins a random or handicaps the XP/h of a pair of guildies.
I like the system of 4s for a few reasons.
1) Less likely to be left out
2) Promotes more players playing together
3) Less impact if a user goes offline
The way it's currently setup our guild all splits into pairs. When we have an odd number of members, someone gets left out, joins a random or handicaps the XP/h of a pair of guildies.
I like the system of 4s for a few reasons.
1) Less likely to be left out
2) Promotes more players playing together
3) Less impact if a user goes offline