Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dev Diary 8 :: 2015 :: June
#5
Every time I release a patch I generally don't begin working on the next patch until I can verify stability. This last update was incredibly smooth (very few problems) considering its size and the new systems implemented, so I have started development on the next patch.

I went ahead and spent today working on a new guild building, which will actually include a new guild-wide bonus system, which is separate to how personal upgrades work since Guild Instances are not connected to the player's whatsoever. This is a great back-end system to have prepared for upcoming guild updates as it will expand what can be done with the buildings.

I'm aiming for 2-3 guild buildings for the next patch, but have also come to realize that guild additions are going to be a long-term thing and I won't be rushing all the buildings this month, but begin releasing them in updates throughout the summer. This will allow priorities to bounce around a bit to clean up and improve older systems as well, along with preparing for events with a little less rushing.
Reply


Messages In This Thread
Dev Diary 8 :: 2015 :: June - Ray - 06-04-2015, 04:56 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-08-2015, 02:19 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-11-2015, 02:10 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-11-2015, 04:14 PM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-13-2015, 10:03 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-16-2015, 06:05 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-18-2015, 02:05 PM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-20-2015, 08:21 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-24-2015, 11:08 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-24-2015, 11:43 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-26-2015, 04:55 PM
RE: Dev Diary 8 :: 2015 :: June - Ray - 06-29-2015, 01:11 AM
RE: Dev Diary 8 :: 2015 :: June - Ray - 07-01-2015, 09:51 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)