05-03-2015, 04:05 PM
(This post was last modified: 05-03-2015, 04:11 PM by Phayte.
Edit Reason: I'm So Meta, Even This Acronym... Also, math is hard.
)
It could be cool if there was a meta-bonus for reaching a card milestone on every mob on a planet (including bosses). Maybe a percentage to planet-/total damage bonus, or a separate flat value, or 100% to the total bonus damage from that the specific tier (as in, get 10 cards from each mob on a planet with 10 zones, gain a bonus of 10x4. Get 25 on all, gain 10x16. Get 50, gain 10x36, etc).
It would be an incentive to farm bosses, though the extra bonus would have to be significant to make up for the horrible xp+gold/hp ratio on bosses.
And obviously there would have to be a meta-meta-bonus, where you get infinity damage on reaching 10 cards on every mob on every planet, with an additional +infinity for each following milestone.
It would be an incentive to farm bosses, though the extra bonus would have to be significant to make up for the horrible xp+gold/hp ratio on bosses.
And obviously there would have to be a meta-meta-bonus, where you get infinity damage on reaching 10 cards on every mob on every planet, with an additional +infinity for each following milestone.