03-15-2015, 02:48 PM
Spent the better half of the day's development strictly on Mining. The system appears simple enough but apparently (based on all the work going into it) it has quite a few levels of complexity further than woodcutting.
I think the last touches for this system's release are the upgrades, sound FX (might delay for now, since no one seems to enable them), and top-list tracking for the future Top Miners List.
While this entire mining system has been a little heavy, i'm really excited to get it out there to add a new game-play element and move onto the rest of the promised features.
I think the last touches for this system's release are the upgrades, sound FX (might delay for now, since no one seems to enable them), and top-list tracking for the future Top Miners List.
While this entire mining system has been a little heavy, i'm really excited to get it out there to add a new game-play element and move onto the rest of the promised features.