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Progress towards support lvls
#17
(09-24-2015, 03:10 PM)Brouwer Wrote: 1. All diamond requirements are transferred to support points requirements. If you needed 140k diamonds for support 10, now you need 140k points for that.
2. Support points can be earned, as mentioned above, based on active days. They are called passive support points and they are claimable at the same time daily reward is claimed. The number of points you claim is proportional to number of days played (see trophies).
3. More about passive points - the amount you earn can be equal to 3*X (X=days played). This will allow f2p to reach 200k support points (support lvl 11) after, suprisingly, exactly 1 year. After that time points per day cap at 3*365. The cap is to prevent too fast growth, which with this system is of square rate (polynonial of order 2). Support 12 is reached at day 456, 13 at 632, 14 at 730 and 15 past 1k days. If this is too much, amount can be 2*X, capping at 730 after 1 year. Support 10 is reached at day 374, 11 at 456, 12 at 593, 13 few days after 1k.
4. Support points are retrospective, so if you already play 100 days, you are given all points you missed.
5. If you miss claim at day X, you also miss 3*X points. The next day you can claim 3*(x+1) points (as this matches to day X+1).
6. Referalls can provide you 10% of their daily support point claims. This rounds down to neariest integer. Also, to prevent abuse, you can only have 3 referalls from which you can benefit.
7. Daily activity can give support points. My idea is that for each challenge completed you earnd 1-5 points, according to their difficulty. However, to prevent abuse, only 15 points can be earned per day.

- I agree on the points 1. 2. and 4. .
- About 3. , I'm confident in what will Ray do. But I think 2*x is too much (and i'm free player) . 1 point per day sounds good, we are already getting a lot of points from space expedition, mining and events. And in the future, more challenges will be added, so more points from challenges too. More stuff will come later, so it will make it easier and easier to gather points.
- About 5. , if you miss a day, you miss a day. Be there next time.
- I don't like the idea of referals, so I dislike even more the idea of getting points from them Tongue

- About daily activity, I don't think players should get a reward for helping in challenge. They help if they want, being forced to help ungrateful people who can't say "please" or just asking for a "carry" , really, no thanks. And there is still the solution to do a few duo/group with guildmate that doesn't need anything. In the end, those who need won't get much more help than it is actually.

About cashers, some kind of "achievement" for spending x$ seems fair. Dunno in what proportion as I don't know how much money people spend. But I'm sure Ray can figure something good about it.
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Messages In This Thread
Progress towards support lvls - Brouwer - 09-24-2015, 03:10 PM
RE: Progress towards support lvls - Aar118 - 09-24-2015, 03:17 PM
RE: Progress towards support lvls - max192 - 09-24-2015, 04:37 PM
RE: Progress towards support lvls - Hipoo - 09-24-2015, 11:01 PM
RE: Progress towards support lvls - Ray - 09-26-2015, 03:49 AM
RE: Progress towards support lvls - DarkBobob - 09-26-2015, 04:55 AM
RE: Progress towards support lvls - Aar118 - 09-29-2015, 07:38 AM
RE: Progress towards support lvls - uwnim - 09-30-2015, 10:44 AM
RE: Progress towards support lvls - Mylo - 12-23-2015, 11:44 PM
RE: Progress towards support lvls - Aar118 - 12-26-2015, 05:39 PM
RE: Progress towards support lvls - vosavo - 12-30-2015, 11:33 AM

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