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Dev Diary 4 :: 2015 :: February
#8
New 'clean-up' patch is very likely to get released tomorrow  Smile

Priorities will be re-assessed after this release, but i'm looking at working out a systematic approach to the game to ensure features, publicity/marketing, and improvements on the existing product. With every project I have ever worked on, I have always experimented with new ideas and systems and learn from the results.

I'll be attempting a development system stated below:

 Phase 1: Focused Clean-up / Minifixes 
 Phase 2: New feature addition
 Phase 3: Marketing / Distribution
 Phase 4: New feature addition

Then rolling back to Phase 1


I feel this will allow priorities to not get too confused/overlapped while the game has a clear and continuous development with a good balance between IOU's needs.

Anyhow, after tomorrow's patch i'll be gearing up for Phase 2. I'm not setting anything in stone, but i'm intending on focusing on one of the most difficult planned features for this release, and that will be the Challenge System


The challenge system will introduce a series of new challenges against a theme of enemies. This will allow expansion of the game, and an alternate gameplay from the World/Zone grind.

4 Modes:
  • Solo
  • Duo
  • Group [5 or 6 players]
  • Army [20 or 40 players]
4 Difficulties:
  • Bronze
  • Silver
  • Gold
  • Platinum
New rewards:
  • Challenge Point Currency for Challenge upgrades (similar to Ascension)
  • Each challenge completed will give you a valuable one-time reward
  • Each completed challenge mode in each difficult will earn you Adventure Score....time to have unique scores based on your awesomeness.
This is probably by far the biggest feature addition for the game...so it will likely take 2-3 weeks, but since that's far longer than any other patches have taken, i'll be minimizing the system and not including all features for the initial release, and finish them over the extended Phase 2 period.

Aiming for:
 Initial Release: February 16th
 Full Featured: February 25th

   
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Messages In This Thread
Dev Diary 4 :: 2015 :: February - Ray - 02-02-2015, 01:52 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-04-2015, 12:50 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-04-2015, 01:37 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-06-2015, 06:25 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-06-2015, 06:23 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-07-2015, 11:55 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-08-2015, 07:45 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-09-2015, 02:31 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-11-2015, 06:59 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-16-2015, 05:41 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-16-2015, 08:46 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-16-2015, 11:33 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-17-2015, 08:32 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-17-2015, 11:17 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-19-2015, 09:13 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-20-2015, 08:34 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-22-2015, 04:16 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-24-2015, 08:42 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-24-2015, 10:56 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-26-2015, 08:20 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-26-2015, 12:51 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-27-2015, 10:03 AM
RE: Dev Diary 4 :: 2015 :: February - Ray - 02-28-2015, 07:27 PM
RE: Dev Diary 4 :: 2015 :: February - Ray - 03-01-2015, 08:46 AM

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