Hey there, folks.
I've been playing the game for more than a year now, and since then I've wasted more than $1k here - totally worth it.
At least that was my opinion before the latest event.
A little word about myself: I am a gamedesigner: I have studied and worked hard to become one for many years. I've dedicated all my professional life into creating new innovative and interesting features and mechanics.
And that event of yours.. It ruins everything you've been building for years. It devastates everything I loved about games and this game in particular.
Damn, I haven't seen that kind of dumb, dull, flat and grind gameplay for ages!
Those endless levels with monotone mobes, those brainless fighting mechanics, that debalanced and obscure rpg-system, those oh-my-god extremely annoying, slow and inconvinient controls!
Potions keep stacking and I just make myself into playing because I need to farm those damned event-points.
But, please, tell me!
Why, Ray? Why couldn't You make a "cure to max" button? Why couldn't You make an auto-attack system. Why did You have to make mobs that attack twice in a row, which is just frustrating?
Why is there SO many levels to run through just to get a single pack?
All this is not difficult - not at all. It is just boring and time-consuming.
Why do You want us to leave your game?
I've been playing the game for more than a year now, and since then I've wasted more than $1k here - totally worth it.
At least that was my opinion before the latest event.
A little word about myself: I am a gamedesigner: I have studied and worked hard to become one for many years. I've dedicated all my professional life into creating new innovative and interesting features and mechanics.
And that event of yours.. It ruins everything you've been building for years. It devastates everything I loved about games and this game in particular.
Damn, I haven't seen that kind of dumb, dull, flat and grind gameplay for ages!
Those endless levels with monotone mobes, those brainless fighting mechanics, that debalanced and obscure rpg-system, those oh-my-god extremely annoying, slow and inconvinient controls!
Potions keep stacking and I just make myself into playing because I need to farm those damned event-points.
But, please, tell me!
Why, Ray? Why couldn't You make a "cure to max" button? Why couldn't You make an auto-attack system. Why did You have to make mobs that attack twice in a row, which is just frustrating?
Why is there SO many levels to run through just to get a single pack?
All this is not difficult - not at all. It is just boring and time-consuming.
Why do You want us to leave your game?