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Challenge mode - currently, worst feature
#1
In current instance, challenge mode lost its value. At this point it is most likely a carry fest and carry spam on all chats.

As my description says, challenge should be challenging. Testing your own power and abilities. Not someone's who is 100x stronger than you and can wipe the challenge in no time.

I believe most of you know that pathetic grouped challenges one can join any time. An example from right now: duo platinum werethings, set by lvl 153. This challenge has almost 120m hp fully reduced and I believe lvl 153 can't do more than 2-3m (guessing now). That does not make any sense.

Among billions of solutions presented everywhere, the simpliest and restoring back challenge value is the following:

1. Require solo to be completed before attempting duo/grouped.

2. (Optional, but I'd recommend it). Restore original solo hp. 

Applying both points will not make duo/grouped immediately killable. Duo will have a bit more than 2x more hp than solo, and grouped will be 8-9x harder than solo (fully reduced hp).

I stated yesterday, that 700 cp means nothing now, it losts its value and became a complete sh*t milestone any noob can beg. I see no point in maintaining current system.

I can only imagine what will happen, if new challenges are introduced. That might be a great failure if no proper restrictions are made.
I am a Nerd.  Angel
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Challenge mode - currently, worst feature - Brouwer - 10-03-2015, 03:08 PM

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