09-20-2016, 05:58 AM
Before fishing, we could get 1 or 2 sacrifices a day from crystals and up to 8 from gold. (representing 10-20% of total sacrifices)
After fishing was introduced, gold sacrifices were still less than 10 a day and fish started above 10, and rapidly increasing to 20-30/day (for 50 nets/day players).
Then there was a balance to make gold sacrifices good again, nerfing fishes a bit. But crystals stayed the same, and are near worthless now that a lot of players get 50+ sacrifices from gold+fish (which makes crystals' sacrifices less than 5% of daily sacrifices).
How about changing crystals sacrifices to make them slightly better for who has all orbs unlocked already? With players reaching tier 4 on most orbs and starting the tier 5 grind, maybe it's time to increase daily sacrifices a bit more.
(I know that was supposed to be from fishes, but the exponential upgrades cost does not keep up with orbs)
After fishing was introduced, gold sacrifices were still less than 10 a day and fish started above 10, and rapidly increasing to 20-30/day (for 50 nets/day players).
Then there was a balance to make gold sacrifices good again, nerfing fishes a bit. But crystals stayed the same, and are near worthless now that a lot of players get 50+ sacrifices from gold+fish (which makes crystals' sacrifices less than 5% of daily sacrifices).
How about changing crystals sacrifices to make them slightly better for who has all orbs unlocked already? With players reaching tier 4 on most orbs and starting the tier 5 grind, maybe it's time to increase daily sacrifices a bit more.
(I know that was supposed to be from fishes, but the exponential upgrades cost does not keep up with orbs)