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Like Ray before he will add a milestone every 25 lv
so here my idea: each 25lv u get 1 more crystal and for each lv up from milestone will drop 1 more stone *due to the high cost for upgrade guild building even have a lot of members*. Exp lv25 drop 26 stone lv 26 drop 28 stone lv 27 drop 30 stone ...etc and when u reach lv 50 each lv will drop +3 not +2 like 25 > 50
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I think I brought this up a long time ago, and Ray didn't like the idea at the time. He said Crystals are meant to be super rare currency. I like the idea, so I agree with your post but, it has been touched on before and shot down.
As of right now we have no clue how powerful crafting will be, only Ray has a general idea. Maybe it really is too powerful to have more than 1 crystal drop at a time.
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then let make it 50lv for 1 more crystal , does that sound enough painful for ya :v
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trust me crystal is RARE so i just want to have as much as i can before new system come in like stone :v, that why a milestone in mining will help not only find more crystals but find more stone too * lv 7 cost 500k =-= even that guild have 20 peps on lv 30 that gonna cost them 1-2 weeks if they want to reach lv 10 that will be 1-3 months ...