#1: Ascension Orb. Ascension points plus reset timer reduction.

1* 2 ascension points, 1 hour reduction.

2* 8 ascension points, 2 hour reduction.

3* 18 ascension points, 3 hour reduction.

4* 32 ascension points, 4 hour reduction.

5* 50 ascension points, 5 hour reduction.

6* 72 ascension points, 6 hour reduction.

#2: Beast Orb. Heck if I know what it does, but it was teased!

#3: Cost Reduction Orb. Reduces AP cost of various things including: Standard upgrades, wood upgrades, stone upgrades, dynamite, AP during pet arena, AP when fast tracking pet arena, pet food from shop, etc.

1* 1% AP cost reduction.

2* 4% AP cost reduction.

3* 9% AP cost reduction.

4* 16% AP cost reduction.

5* 25% AP cost reduction.

6* 36% AP cost reduction.

#4: Expedition Orb. Increases rewards of expeditions.

1* 1% extra expedition reward.

2* 4% extra expedition reward.

3* 9% extra expedition reward.

4* 16% extra expedition reward.

5* 25% extra expedition reward.

6* 36% extra expedition reward.

#5: Pet Rage Orb. Extends range of Final Blow pet map ability activation. (Normally 25% of max HP remaining)

1* 26% max enemy HP remaining to activate.

2* 28% max enemy HP remaining to activate.

3* 31% max enemy HP remaining to activate.

4* 35% max enemy HP remaining to activate.

5* 40% max enemy HP remaining to activate.

6* 46% max enemy HP remaining to activate.

#6: Nullifier Orb. Chance to nullify damage in ship arena (AI battles only).

1* 1% chance to nullify damage.

2* 2% chance to nullify damage.

3* 3% chance to nullify damage.

4* 4% chance to nullify damage.

5* 5% chance to nullify damage.

6* 6% chance to nullify damage.

#7: Card Booster Orb. Increases Card Drop rate, Card Drop size, and Card damage.

1* 2% increased drop rate, 3% drop size, 2% damage.

2* 8% increased drop rate, 12% drop size, 5% damage.

3* 18% increased drop rate, 27% drop size, 9% damage.

4* 32% increased drop rate, 48% drop size, 14% damage.

5* 50% increased drop rate, 75% drop size, 20% damage.

6* 72% increased drop rate, 108% drop size, 27% damage.

#8: Inferno Grind Orb. Reduces max HP of mob based on Inferno tier but maintains selected Inferno tier rewards. Uses average of all party members orb levels to calculate final reduction.

1* Mob HP reduced 2 inferno tiers.

2* Mob HP reduced 8 inferno tiers.

3* Mob HP reduced 18 inferno tiers.

4* Mob HP reduced 32 inferno tiers.

5* Mob HP reduced 50 inferno tiers.

6* Mob HP reduced 72 inferno tiers.

#9: Bastion Orb. Increase challenge timer. (Series and regular.) Average orb levels of all challenge party members

are used to calculate final timer length bonus.

1* Add 1 second to challenge timer.

2* Add 2 seconds to challenge timer.

3* Add 3 seconds to challenge timer.

4* Add 4 seconds to challenge timer.

5* Add 5 seconds to challenge timer.

6* Add 6 seconds to challenge timer.

#10: Treasure Orb. Drastically improve treasure mob rewards. Both gold AND xp.

1* 20% better rewards.

2* 80% better rewards.

3* 180% better rewards.

4* 320% better rewards.

5* 500% better rewards.

6* 720% better rewards.

ALL NUMBERS ARE SUBJECT TO CHANGE AND JUST TO GIVE A GENERAL FEEL FOR HOW THE ORBS MIGHT WORK, DO NOT INSERT UNDERGARMENTS INTO ANUS UPON NUMBERS SEEPING INTO BRAIN

1* 2 ascension points, 1 hour reduction.

2* 8 ascension points, 2 hour reduction.

3* 18 ascension points, 3 hour reduction.

4* 32 ascension points, 4 hour reduction.

5* 50 ascension points, 5 hour reduction.

6* 72 ascension points, 6 hour reduction.

#2: Beast Orb. Heck if I know what it does, but it was teased!

#3: Cost Reduction Orb. Reduces AP cost of various things including: Standard upgrades, wood upgrades, stone upgrades, dynamite, AP during pet arena, AP when fast tracking pet arena, pet food from shop, etc.

1* 1% AP cost reduction.

2* 4% AP cost reduction.

3* 9% AP cost reduction.

4* 16% AP cost reduction.

5* 25% AP cost reduction.

6* 36% AP cost reduction.

#4: Expedition Orb. Increases rewards of expeditions.

1* 1% extra expedition reward.

2* 4% extra expedition reward.

3* 9% extra expedition reward.

4* 16% extra expedition reward.

5* 25% extra expedition reward.

6* 36% extra expedition reward.

#5: Pet Rage Orb. Extends range of Final Blow pet map ability activation. (Normally 25% of max HP remaining)

1* 26% max enemy HP remaining to activate.

2* 28% max enemy HP remaining to activate.

3* 31% max enemy HP remaining to activate.

4* 35% max enemy HP remaining to activate.

5* 40% max enemy HP remaining to activate.

6* 46% max enemy HP remaining to activate.

#6: Nullifier Orb. Chance to nullify damage in ship arena (AI battles only).

1* 1% chance to nullify damage.

2* 2% chance to nullify damage.

3* 3% chance to nullify damage.

4* 4% chance to nullify damage.

5* 5% chance to nullify damage.

6* 6% chance to nullify damage.

#7: Card Booster Orb. Increases Card Drop rate, Card Drop size, and Card damage.

1* 2% increased drop rate, 3% drop size, 2% damage.

2* 8% increased drop rate, 12% drop size, 5% damage.

3* 18% increased drop rate, 27% drop size, 9% damage.

4* 32% increased drop rate, 48% drop size, 14% damage.

5* 50% increased drop rate, 75% drop size, 20% damage.

6* 72% increased drop rate, 108% drop size, 27% damage.

#8: Inferno Grind Orb. Reduces max HP of mob based on Inferno tier but maintains selected Inferno tier rewards. Uses average of all party members orb levels to calculate final reduction.

1* Mob HP reduced 2 inferno tiers.

2* Mob HP reduced 8 inferno tiers.

3* Mob HP reduced 18 inferno tiers.

4* Mob HP reduced 32 inferno tiers.

5* Mob HP reduced 50 inferno tiers.

6* Mob HP reduced 72 inferno tiers.

#9: Bastion Orb. Increase challenge timer. (Series and regular.) Average orb levels of all challenge party members

are used to calculate final timer length bonus.

1* Add 1 second to challenge timer.

2* Add 2 seconds to challenge timer.

3* Add 3 seconds to challenge timer.

4* Add 4 seconds to challenge timer.

5* Add 5 seconds to challenge timer.

6* Add 6 seconds to challenge timer.

#10: Treasure Orb. Drastically improve treasure mob rewards. Both gold AND xp.

1* 20% better rewards.

2* 80% better rewards.

3* 180% better rewards.

4* 320% better rewards.

5* 500% better rewards.

6* 720% better rewards.

ALL NUMBERS ARE SUBJECT TO CHANGE AND JUST TO GIVE A GENERAL FEEL FOR HOW THE ORBS MIGHT WORK, DO NOT INSERT UNDERGARMENTS INTO ANUS UPON NUMBERS SEEPING INTO BRAIN